Major elevator updates and features on the horizon!

I’ve been back in the Second Life swing lately so I’ve been making some progress on some elevator updates. Firstly, I released a new elevator car called “Rhino,” which is a smaller car in comparison to the Pacifica and it has a glass enclosure. I’ve also completed an industrial-themed car called “Mule” along with some industrial doors to accompany it. These are still waiting to be released because of the current updates I’m doing to the core elevator code.

Concerning the elevator code, I’ve found some more logic errors after I created a 5-floor test setup and pushed as many buttons as I could. Well, the elevator didn’t fair so well! But don’t be concerned, this is an extreme situation and to be honest, your elevator car will not usually see more than 2 people trying to use it at the same time. It will deal just fine with only a couple people trying to use it, and besides, it won’t break it will just be inefficient and somewhat random. I’m fixing this by separating the queue system from the main script and putting it inside of its own script and then redoing some of the logic to make more sense. I’ve considered implementing “Up Peak” and “Down Peak” logic but I see no need for it with the low volume of traffic it will receive in Second Life.

Anyway on to the new features… I have not 1 but 5-ish features planned! These may not all make it into the next release but I have the next 3 days to try.

  • Direction arrows inside cars.
  • LED displays inside cars.
  • Collision detection.
    • The car will try to tell you what it’s colliding with.
    • Not very feasible. Avatar is continuously colliding with the car.
  • Re-centering doors.
    • Doors will re-center every so often. Prim-drift likes to gradually shift them across the room.
    • Not an important feature. Prim-drift is pretty minimal.
  • Add “ding” sound to low prim doors.
    • This isn’t really an added feature but they were missing this.

The first 2 features will be in the form of a separate car for each package. This is for people who use the 20-floor cars because I will have to remove floor buttons to get the prim count at or below 31 (SL limit for physical objects).

After all this is done I also want to redo this site. I like WordPress because it’s so easy to use but I want something more custom – or I may just try and find a new template. The main reason for this is that I want to have my own catalog instead of linking to SL Exchange and the reading pane is so skinny.