Elevator car updated to 1.3.2:
- Fixed a critical bug that would cause an elevator car to plummet to the ground when a deactivated floor button was touched.
- The code that prevented people from touching a deactivated button was commented out for some reason. *oops*
I’m going to start work on an easy updating system like I use in my Sales Reporting server. You just rez a disk and it updates your objects. I’m planning on releasing this in the next feature update which should be 1.4.0. Until then I will keep fixing bugs. I have no ETA on this at the moment but I realize how much of a pain it is to replace your elevator every time there is an update, and I apoligize for this. In most cases you can just replace the scripts but in this release you need to replace a script in all of the floor buttons and the main “_elevator” script.