So far the 1.7.2 elevators have proven to be quite reliable so far. I’ve been using 6 of them ( 1 x 8 floors, 5 x 2 floors) without any hiccups for about a week now. Other than after the grid attack today, I haven’t had to reset any of them – and even then, 2 elevators managed to keep on ticking after the attack.
I believe this release addressed one of the predominant logic bugs that were causing elevators to get stuck (excluding physics issues). I’ve been trying to find a bug for the LONGEST time, and hopefully this was the culprit. Intermittent issues are the hardest to track down as you can imagine.
I’ve also released a poseball for the elevators that you can link into any of the cars. This will animate your avatar when you sit on it and will also eliminate the bumpy ride caused by the car colliding with your avatar.